BA2a - Creating Graphics and Artwork
- charlightart
- Nov 7, 2015
- 2 min read
In this post I will highlight the artwork and graphics I have completed for my mid-unit review presentation, as well as the final Pitch Document.
Level Backgrounds
One of the most important things I needed to create was the level backgrounds, which were visually based on different times of the day (including the light phenomena the Aurora Borealis). Each background appears in a certain level at random within the game.
This is the process I used in order to create the clouds quickly and efficiently:
1. I firstly used an image from Google, cut the background out and then duplicated it.
(Image Source: https://c2.staticflickr.com/2/1345/906420777_31969ad24b_z.jpg?zz=1)
2. Then duplicated it again to form a tileable background.
3. After this, I brightened the clouds and edited them to appear more saturated, as well as making them appear like they haven't been duplicated in the middle.
4. Finally, I used a Photoshop filter, drew over them myself, added a sky and used a soft gradient to blend the bottom and top half more.

Final Backgrounds in Order from Top to Bottom: Day, Dawn, Sunset, Dusk, Night, Aurora Borealis

UI Portrait
The red bar indicates health whereas the green represents the level timer.
Why green and red?
I chose the colour red because it's commonly associated with a health bar in games, as well as in medical symbolism (such as the red cross). I chose green for the timer because I felt it matched the overall theme of my game and pitch document being green and brown. Although it is commonly used as a stamina/energy bar in games, I used the clocks to indicate that it was representing time instead.

Airship Visual Updates
This image shows my quick airship designs which I drafted in comparison with the final versions.
Why green and red?
The friendly ships appear green because I feel its a very neutral colour, with positive connotations. For example, representing the Earth and a positive 'tick'.
The enemy ships are red and black because they have negative connotations such as danger and death, hence why I have also drawn a skull and crossbones on them

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