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BA2a - Creating UI (Session)
- charlightart
- Oct 15, 2015
- 1 min read
In yesterdays taught session at university, we learnt how to create a working user interface in Unreal Engine. This included a health and stamina bar which would regenerate over time, as well as ammo and ammo box pick-ups.
I ended up documenting my process through a lot of screenshots, so then I can go back and repeat what I did if needed in the future. I then condensed them into these almost 'tutorial' -like images, showing the finished blueprints for a section and steps I took to create them.






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