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BA2a - Creating UI (Session)

  • Writer: charlightart
    charlightart
  • Oct 15, 2015
  • 1 min read

In yesterdays taught session at university, we learnt how to create a working user interface in Unreal Engine. This included a health and stamina bar which would regenerate over time, as well as ammo and ammo box pick-ups.

I ended up documenting my process through a lot of screenshots, so then I can go back and repeat what I did if needed in the future. I then condensed them into these almost 'tutorial' -like images, showing the finished blueprints for a section and steps I took to create them.

 
 
 

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