BA2a - Design Jam & Additional Ideas
- charlightart
- Sep 24, 2015
- 2 min read
For our first taught session in BA2a, each group took part in a small design jam. Each of us had to take a small piece of paper from a container, which would list a random title we were to think of game ideas for. However, this was to be done in 10 minutes; where we would then need to pitch it for around 30 seconds to the group after! The titles I got were 'Chicken or the Egg' and 'Zombie Hypnosis'.

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Chicken or the Egg
Audience: Children and teenagers who have some free time to spend, at home or waiting for the bus e.t.c.
Platform: Mobile and iPad
Game Type: Endless Runner
Plot: Chickens and Eggs have a lifelong fued of who 'got there first', like the popular jokes
Both have secret organisations trying to eliminate the other.
Gameplay: Play a chicken or egg in a suit secret organisations want to rid the world of eggs/chickens - fueding since the dawn of time time zones - egyptian, maya e.t.c constantly running through levels to save the world from enemies You click on enemies to shoot them
Progress through a series of levels and worlds 1 > 2 > 3 > 4 > 5 e.t.c Upgrades, find loot
Unique Selling Point: Mafia chicken and eggs
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Zombie Hypnosis Platform: Ipad Audience: Teenagers - Adults Casual game, free time to spend
Game Type: Timed Platformer Gameplay: In a world where lazy zombies rule the earth becoming human and gaining nice skin is considered a disease - this is quickly spreading Zombies create a injection to combat this Timed Platformer where you need to run through levels applying this injection to a specific amount of humans by tapping them before the time runs out humans will try to throw things at you, which you can tap to avoid each level becomes more difficult Unique Selling Point: timed level and multiplayer
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Following on from the design jam, when I got home I thought it would be great to try the same thing using different idea generators online! The best one I found was this: http://videogamena.me/
Electric Dungeon King
Platform: WiiU Audience:
Game Type: Dungeon Crawler Gameplay: Unique Selling Point:
Screaming Hardware Overlords
Platform: Audience:
Game Type: Gameplay:
Unique Selling Point: War of the Baking Blaster Platform: WiiU Audience: Children - Teenagers
Game Type: Gameplay: Third Person - Developed a baking gun with secret recipies that everyone wants Unique Selling Point:
Toxic Beast Rave Platform: Audience: Gameplay: Unique Selling Point: Black Hair Salon - Special Edition Platform: Audience: Gameplay: Unique Selling Point: Undead Animal Rally Platform: Audience:
Gameplay:
Unique Selling Point:
Special Bedtime Overload Platform: Audience:
Gameplay:
Unique Selling Point:
Bizzare Cookie Machine Platform: Audience:
Gameplay:
Unique Selling Point:
Iron Pirate Base Platform: Audience:
Gameplay:
Unique Selling Point:
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