

BA2 - Final Sculpt and Self Evaluation
Final Sculpt: Self Evaluation I started this project with absolutely no idea how to use zBrush, however finished it with hope to learn a...


BA2 - Final Sculpt Refinement Part 4
Progression Part 4 I thought I would use the same method and try again, however this time keeping the brush size very small and then...


BA2 - Final Sculpt Refinement Part 3
Progression Part 3 “Best” render of how much I have progressed, including the shape of the wings and her feathery armour which has been...


BA2 - Final Sculpt Refinement Part 2
Progression Part 2 This image shows the very early stages of my hair sculpt. I’ve been using the move tool to drag the basic forms from a...


BA2 - Final Sculpt First Refinement / Armour
Final Sculpt Progression The next area I wanted to work on was the torso and body structure. There is a dramatic improvement from the...


BA2 - Starting my Final Sculpt - zSpheres / Basic Proportions
Starting With zSpheres I figured that the best way to start creating my gargoyle was to set up a number of zSpheres. This enabled me to...
BA2 - Symbolism - Ambrosia, Phineus and the Apple
Because I have greatly been inspired by the story of 'Phineus and the Harpies' (reffered in a previous post of mine), I thought it would...
BA2 - (CS) Who is Kuang Hong?
The next talented concept artist whom I’m going to mention is Kuang Hong, who was born on the 3rd June 1980 and is a freelance artist...
BA2 - (CS) Who is Feng Zhu?
Another exceptionally famous concept artist is Feng Zhu, who is also considered one of the masters in this field of work. He was born in...
BA2 - (CS) Who is Kekai Kotaki?
One of the most famous concept artists is Kekai Kotaki, who was born in Hawaii and rose to fame after the release of the online MMORPG,...